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Virtual observation of virtual reality simulations

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

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    Abstract

    Unlike conventional desktop simulations which have constrained interaction, immersive Virtual Reality (VR) allows users to freely move and interact with objects. In this paper we discuss a work-in-progress system that 'virtually' records participants movement and actions within a simulation. This system recovers and rebuilds recorded data on request, accurately replaying individual participants motions and actions in the simulation. Observers can review this reconstruction using an unrestricted virtual camera and if necessary, observe changes from recorded input devices. Reconstruction of each participants' skeleton structure was created using tracked input devices. We conclude that our system offers detailed recreation of high-level knowledge and visual information of participant actions during simulations.
    Original languageEnglish
    Title of host publicationCHI EA 2019 - Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems
    Subtitle of host publicationExtended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems
    PublisherAssociation for Computing Machinery
    Number of pages6
    ISBN (Print)9781450359719
    DOIs
    Publication statusPublished - 2 May 2019
    EventACM CHI Conference on Human Factors in Computing Systems: Weaving the Threads of CHI - Scottish Event Campus, Glasgow, United Kingdom
    Duration: 4 May 20199 May 2019
    http://chi2019.acm.org

    Conference

    ConferenceACM CHI Conference on Human Factors in Computing Systems
    Abbreviated titleACM CHI 2019
    Country/TerritoryUnited Kingdom
    CityGlasgow
    Period4/05/199/05/19
    Internet address

    UN SDGs

    This output contributes to the following UN Sustainable Development Goals (SDGs)

    1. SDG 9 - Industry, Innovation, and Infrastructure
      SDG 9 Industry, Innovation, and Infrastructure

    Keywords

    • Virtual Reality
    • VR
    • Observing
    • Replaying
    • Reviewing
    • Simulations
    • Virtual Observation

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