Skip to main navigation
Skip to search
Skip to main content
The UWS Academic Portal Home
Help & FAQ
Link opens in a new tab
Search content at The UWS Academic Portal
Home
Profiles
Research units
Research output
Activities
Press/Media
Projects
Prizes
Using immersive technologies to enhance the student learning experience
Gavin Baxter
*
,
Thomas Hainey
*
Corresponding author for this work
Research output
:
Contribution to journal
›
Article
›
peer-review
640
Downloads (Pure)
Overview
Fingerprint
Fingerprint
Dive into the research topics of 'Using immersive technologies to enhance the student learning experience'. Together they form a unique fingerprint.
Sort by
Weight
Alphabetically
Keyphrases
Student Learning Experience
100%
Immersive Technologies
100%
Higher Education
22%
Learning Experience
22%
Educational Delivery
22%
Higher Education Context
11%
Popular
11%
Design Methodology
11%
Academic Literature
11%
Immersive
11%
Questionnaire Survey
11%
Technology in Higher Education
11%
Engagement Levels
11%
Case Study Method
11%
Mixed Methods Research
11%
Higher Educational
11%
Virtual Reality
11%
Pedagogical Benefits
11%
COVID-19
11%
High Educational Level
11%
Motion Sickness
11%
Student Perspective
11%
Mixed-methods Approach
11%
Negative Connotation
11%
Undergraduate Students' Perceptions
11%
Social Sciences
Student Learning
100%
Immersive Technology
100%
Learning Experiences
100%
Higher Education
44%
Diseases
11%
Empirical Research
11%
Educational Level
11%
Virtual Reality
11%
COVID-19
11%
Design Methodology
11%
Student Perception
11%
Academic Literature
11%