Abstract
Surfaces covered with pebbles and small rocks can often be found in nature or in human-shaped environments. Generating an accurate three-dimensional model of these kind of surfaces from a reference image can be challenging, especially if one wants to be able to animate each pebble individually. To undertake this kind of task manually is time consuming and impossible to achieve in dynamic terrains animations. The method described in this paper allows unsupervised automatic generation of three-dimensional textured rocks from a two-dimensional image aiming to closely match the original image as much as possible.
Original language | English |
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Title of host publication | Eurographics 2014 - Short Papers |
Editors | Eric Galin, Michael Wand |
Publisher | European Association for Computer Graphics |
Pages | 29-32 |
Number of pages | 4 |
ISBN (Electronic) | 1017-4656 |
DOIs | |
Publication status | Published - 8 May 2014 |
Externally published | Yes |
Event | Eurographics 2014 - Strasbourg Convention & Exhibition Center, Strasbourg, France Duration: 7 Apr 2014 → 11 Apr 2014 http://eg2014.unistra.fr/html/program/short-papers.html (Short Papers Sessions) |
Conference
Conference | Eurographics 2014 |
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Country/Territory | France |
City | Strasbourg |
Period | 7/04/14 → 11/04/14 |
Internet address |
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