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UI design, challenges and limitations of VR healthcare applications: VR kidney peritoneal dialysis training case study

  • Vassilis Charissis
  • , Ben Reynolds
  • , Soheeb Khan
  • , Lyall Campbell

    Research output: Contribution to conferencePaper

    Abstract

    This paper presents a Virtual Reality (VR) Peritoneal Dialysis (PD) training system designed to support patients, family carers, and renal nurses in acquiring and consolidating home dialysis competencies. Developed through a co-design process spanning current hospital facilities, charities, and academic research, the system enables active, embodied procedural learning in a safe, repeatable digital environment. The photorealistic simulation replicates the PD cycler and clinical setting with high fidelity, incorporating authentic audio, haptic feedback, and guided instruction. Evaluation with nineteen users demonstrated strong acceptability and clinical realism. Findings highlight usability challenges around controller familiarity and interaction design, informing future iterations. Results support VR as a scalable complement to traditional PD training.
    Original languageEnglish
    Publication statusAccepted/In press - 28 Apr 2026
    Event2026 IEEE 5th International Conference on Intelligent Reality - University of Pisa, Pisa, Italy
    Duration: 25 Jun 202626 Jun 2026
    https://icir.ieee.org/

    Conference

    Conference2026 IEEE 5th International Conference on Intelligent Reality
    Abbreviated titleICIR 2026
    Country/TerritoryItaly
    CityPisa
    Period25/06/2626/06/26
    Internet address

    UN SDGs

    This output contributes to the following UN Sustainable Development Goals (SDGs)

    1. SDG 3 - Good Health and Well-being
      SDG 3 Good Health and Well-being
    2. SDG 4 - Quality Education
      SDG 4 Quality Education
    3. SDG 8 - Decent Work and Economic Growth
      SDG 8 Decent Work and Economic Growth
    4. SDG 17 - Partnerships for the Goals
      SDG 17 Partnerships for the Goals

    Keywords

    • virtual reality
    • kidney disease
    • patient training
    • home dialysis
    • user experience
    • human-machine interaction
    • medical simulation

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