Skip to main navigation Skip to search Skip to main content

Serious games as a means to promote thinking about European identity: a case study of the design and development of the RU EU? game

  • Elizabeth Boyle
  • , Melody Terras*
  • , Murray Stewart Leith
  • , Duncan Sim
  • , Athanassios Jimoyiannis
  • , Jannicke Baalsrud Hauge
  • , Nadera Sultana Tany
  • , Hans Hummel
  • , Petar Jandric
  • *Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

152 Downloads (Pure)

Fingerprint

Dive into the research topics of 'Serious games as a means to promote thinking about European identity: a case study of the design and development of the RU EU? game'. Together they form a unique fingerprint.
Sort by

Keyphrases

Social Sciences