Selectively enhanced motion perception in core video gamers

Claire V. Hutchinson, Rachel Stocks

Research output: Contribution to journalArticlepeer-review

Abstract

In this study we examined the effects of action video game play on performance for encoding global motion. There were no significant differences between video game player (VGP) and non-video game player (NVGP) performance for either translational or rotational motion. For radial motion, VGPs were significantly better than NVGPs at discriminating contracting, but not expanding, elements. We postulate that VGPs are selectively sensitive to radial contractions because, while this type of optic flow information is abundant in action video games, it is not encountered in abundance in the real world.
Original languageEnglish
Pages (from-to)675-677
Number of pages3
JournalPerception
Volume42
Issue number6
Early online date1 Jan 2013
DOIs
Publication statusPublished - 30 Jun 2013
Externally publishedYes

Keywords

  • motion perception
  • video game players

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