Scented Material: Changing Features of Physical Creations based on Odors

Olivia Jezler, Elia Gatti, Marco Gilardi, Marianna Obrist

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Despite the fact that the design process can exploit a rich communication between the designer and the end users in terms of desired visual and audio sensory feedback, the vocabulary for less exploited aspects of the interaction (i.e., emotional, experiential) is still ambiguous. This is particularly a challenge when considering the increased interest in designing for a wider spectrum of experiences and interfaces (e.g., tangible, multimodal, multisensory interaction). In this paper, we present preliminary findings on the effect of scented material on physical creations using scented and unscented modeling clay. We compare features from the abstract creations from of three groups (i.e., vanilla scented, lemon scented, or unscented material). Our preliminary results confirm pre-existing mappings across shapes and scents. We discuss the various properties of the creations and discuss their relevance based on previous work and in particular its potential for HCI in the design of future interactive experiences.
Original languageEnglish
Title of host publicationProceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems
PublisherAssociation for Computing Machinery
Pages1677-1683
Number of pages7
ISBN (Electronic)978-1-4503-4082-3
DOIs
Publication statusPublished - 7 May 2016
Externally publishedYes

Fingerprint

Odors
Sensory feedback
Human computer interaction
Clay
Communication

Keywords

  • Expressiveness
  • Physicality
  • Odor
  • Scented material
  • Crossmodal correspondences
  • Creativity

Cite this

Jezler, O., Gatti, E., Gilardi, M., & Obrist, M. (2016). Scented Material: Changing Features of Physical Creations based on Odors. In Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems (pp. 1677-1683 ). Association for Computing Machinery. https://doi.org/10.1145/2851581.2892471
Jezler, Olivia ; Gatti, Elia ; Gilardi, Marco ; Obrist, Marianna. / Scented Material : Changing Features of Physical Creations based on Odors. Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems. Association for Computing Machinery, 2016. pp. 1677-1683
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Jezler, O, Gatti, E, Gilardi, M & Obrist, M 2016, Scented Material: Changing Features of Physical Creations based on Odors. in Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems. Association for Computing Machinery, pp. 1677-1683 . https://doi.org/10.1145/2851581.2892471

Scented Material : Changing Features of Physical Creations based on Odors. / Jezler, Olivia; Gatti, Elia; Gilardi, Marco; Obrist, Marianna.

Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems. Association for Computing Machinery, 2016. p. 1677-1683 .

Research output: Chapter in Book/Report/Conference proceedingConference contribution

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AU - Obrist, Marianna

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N2 - Despite the fact that the design process can exploit a rich communication between the designer and the end users in terms of desired visual and audio sensory feedback, the vocabulary for less exploited aspects of the interaction (i.e., emotional, experiential) is still ambiguous. This is particularly a challenge when considering the increased interest in designing for a wider spectrum of experiences and interfaces (e.g., tangible, multimodal, multisensory interaction). In this paper, we present preliminary findings on the effect of scented material on physical creations using scented and unscented modeling clay. We compare features from the abstract creations from of three groups (i.e., vanilla scented, lemon scented, or unscented material). Our preliminary results confirm pre-existing mappings across shapes and scents. We discuss the various properties of the creations and discuss their relevance based on previous work and in particular its potential for HCI in the design of future interactive experiences.

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Jezler O, Gatti E, Gilardi M, Obrist M. Scented Material: Changing Features of Physical Creations based on Odors. In Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems. Association for Computing Machinery. 2016. p. 1677-1683 https://doi.org/10.1145/2851581.2892471