Random Sculptures

Mario Verdicchio, Vittorio Paris

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

We propose an artistic study of randomness as perceived by the viewer in terms of sculptures designed by means of 3D modelling tools. Two different methods are followed in the design of the shapes: one based on manual manipulations guided by random events, and one based on simulation of a physical system characterized by random parameters. The simulation method adds an extra parameter by which we can study randomness: time. The 3D printing process that gives the computational models of the shapes a physical embodiment adds an extra layer of randomness in terms of structural feasibility.
Original languageEnglish
Title of host publicationxCoAx 2017
Subtitle of host publicationProceedings of the Fifth Conference on Computation, Communication, Aesthetics & X
PublisherUniversity of Porto
Pages302-305
Number of pages4
ISBN (Electronic)978-989-746-128-6
Publication statusPublished - 27 Nov 2017
EventxCoAx 2017: International Conference on Computation, Communication, Aesthetics and X - MNAC: Museu Nacional de Arte Contemporânea do Chiado, Lisbon, Portugal
Duration: 6 Jul 20177 Jul 2017
Conference number: 5
http://2017.xcoax.org

Publication series

Name
PublisherUniversidade do Porto
ISSN (Print)2183-9069

Conference

ConferencexCoAx 2017
Abbreviated titlexCoAx 2017
Country/TerritoryPortugal
CityLisbon
Period6/07/177/07/17
Internet address

Keywords

  • Sculpture
  • Randomness
  • Simulation
  • 3D Modelling
  • 3D Printing

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