Random Sculptures

Mario Verdicchio, Vittorio Paris

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

    Abstract

    We propose an artistic study of randomness as perceived by the viewer in terms of sculptures designed by means of 3D modelling tools. Two different methods are followed in the design of the shapes: one based on manual manipulations guided by random events, and one based on simulation of a physical system characterized by random parameters. The simulation method adds an extra parameter by which we can study randomness: time. The 3D printing process that gives the computational models of the shapes a physical embodiment adds an extra layer of randomness in terms of structural feasibility.
    Original languageEnglish
    Title of host publicationxCoAx 2017
    Subtitle of host publicationProceedings of the Fifth Conference on Computation, Communication, Aesthetics & X
    PublisherUniversity of Porto
    Pages302-305
    Number of pages4
    ISBN (Electronic)978-989-746-128-6
    Publication statusPublished - 27 Nov 2017
    EventxCoAx 2017: International Conference on Computation, Communication, Aesthetics and X - MNAC: Museu Nacional de Arte Contemporânea do Chiado, Lisbon, Portugal
    Duration: 6 Jul 20177 Jul 2017
    Conference number: 5
    http://2017.xcoax.org

    Publication series

    Name
    PublisherUniversidade do Porto
    ISSN (Print)2183-9069

    Conference

    ConferencexCoAx 2017
    Abbreviated titlexCoAx 2017
    Country/TerritoryPortugal
    CityLisbon
    Period6/07/177/07/17
    Internet address

    Keywords

    • Sculpture
    • Randomness
    • Simulation
    • 3D Modelling
    • 3D Printing

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