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Psychology, Pedagogy, and Assessment in Serious Games

    Research output: Book/ReportBook

    Abstract

    As the widespread use of digital entertainment has changed not only the ways in which we spend our leisure time but also how we learn and communicate, Serious Games have emerged as an effective tool for the purpose of learning, skill acquisition, and training. Psychology, Pedagogy, and Assessment in Serious Games addresses this issue by offering empirical evidence for the effectiveness of Serious Games in the key areas of psychology, pedagogy, and assessment. Emphasizing both the theory and practice in the learning and training of Serious Games, this book is useful to educationalists, researchers, sociologists, and psychologists interested in the potential of games to support learning and change behavior.
    Original languageEnglish
    Place of PublicationHershey, PA, USA
    PublisherIdea Group Inc
    ISBN (Electronic)9781466647749
    ISBN (Print)9781466647732
    DOIs
    Publication statusPublished - 2014

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