Abstract
The issue of national and European identity is driving many of the issues that are currently of concern to European citizens. The Erasmus+ funded RU EU? project aims to develop an innovative online game, the RU EU? game, that will help students across Europe to develop a better understanding of their own National and European identity and values, as well as those of others, and to challenge them about their attitudes and prejudices by tackling problem solving dilemmas relating to identity. It is hoped that the game will provide an engaging platform for young Europeans to confront some of the complex and confusing issues surrounding National and European identity at a time of change and increasing tension across Europe. This paper describes the early stages of the game design and focuses on characterizing the learning outcomes and game mechanics for the RU EU? game and bringing these together.
Original language | English |
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Title of host publication | Games and Learning Alliance |
Subtitle of host publication | 7th International Conference, GALA 2018 Palermo, Italy, December 5–7, 2018 Proceedings |
Editors | M. Gentile, M. Allegra, H. Söbke |
Publisher | Springer London |
Pages | 191-200 |
Number of pages | 10 |
ISBN (Electronic) | 9783030115487 |
ISBN (Print) | 9783030115470 |
DOIs | |
Publication status | Published - 22 Jan 2019 |
Event | Games and Learning Alliance conference - Palermo, Italy Duration: 5 Dec 2018 → 7 Dec 2018 https://conf.seriousgamessociety.org/ |
Publication series
Name | Lecture Notes in Computer Science |
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Publisher | Springer Verlag |
Volume | 11385 |
ISSN (Print) | 0302-9743 |
Conference
Conference | Games and Learning Alliance conference |
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Abbreviated title | GALA 2018 |
Country/Territory | Italy |
City | Palermo |
Period | 5/12/18 → 7/12/18 |
Internet address |
Keywords
- Serious games
- European identity
- RU EU? Project
- Learning outcomes
- Game mechanics