Leisure and the Internet: mood states of the elderly during their first Internet contact

Gisele Maria Schwartz, Jossett Campagna, Danilo Roberto Pereira Santiago, Sandro Carnicelli, Heraldo Marconi Da Costa Teixeira, Paula Manco Abrucez, Danielle Ferreira Auriemo Christofoletti

Research output: Contribution to journalArticle

Abstract

It seems clear that in developing countries, personal and social barriers affect equal opportunities for accessing new technologies in the leisure area, especially when focusing on the elderly. The purpose of this study was to identify changes in mood states among a sample of elderly people during their first leisure time Internet access. The LEA-RI (Revised and Illustrated Mood State List) instrument and a survey were used to gather before-and-after data from a purposive sample of 100 elderly of both sexes who were participants in a program introducing leisure time computer use to the elderly in Rio Claro, Brazil. The results showed that before initiating access, a mood state of fear was indicated by 91 per cent of participants, agitation and nervousness by 7 per cent, and timidity by 3 per cent. Following the session, these unpleasant feelings were replaced, in the case of 85 per cent of participants, by positive mood states like light, active and happy. Overcoming the challenge improved self-esteem and feelings of joy. In the case of 15 per cent of respondents, while the importance of the experience was highlighted, difficulties in handling the language and tools and expressions of a desire to give up, were present. We conclude that the virtual environment and Internet use can promote knowledge of new codes, symbols, and a specific language, and that this experience impacts on the psychological state of the elderly, changing mood states from negative to positive.
Original languageEnglish
Pages (from-to)129-134
Number of pages6
JournalWorld Leisure Journal
Volume52
Issue number2
DOIs
Publication statusPublished - 2010
Externally publishedYes

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Leisure Activities
mood
Internet
contact
leisure time
developing world
Emotions
Language
Shyness
social opportunity
equal opportunity
language
Self Concept
Developing Countries
self-esteem
Fear
Brazil
new technology
symbol
experience

Cite this

Schwartz, G. M., Campagna, J., Santiago, D. R. P., Carnicelli, S., Teixeira, H. M. D. C., Abrucez, P. M., & Christofoletti, D. F. A. (2010). Leisure and the Internet: mood states of the elderly during their first Internet contact. World Leisure Journal, 52(2), 129-134. https://doi.org/10.1080/04419057.2010.9674637
Schwartz, Gisele Maria ; Campagna, Jossett ; Santiago, Danilo Roberto Pereira ; Carnicelli, Sandro ; Teixeira, Heraldo Marconi Da Costa ; Abrucez, Paula Manco ; Christofoletti, Danielle Ferreira Auriemo. / Leisure and the Internet : mood states of the elderly during their first Internet contact. In: World Leisure Journal. 2010 ; Vol. 52, No. 2. pp. 129-134.
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abstract = "It seems clear that in developing countries, personal and social barriers affect equal opportunities for accessing new technologies in the leisure area, especially when focusing on the elderly. The purpose of this study was to identify changes in mood states among a sample of elderly people during their first leisure time Internet access. The LEA-RI (Revised and Illustrated Mood State List) instrument and a survey were used to gather before-and-after data from a purposive sample of 100 elderly of both sexes who were participants in a program introducing leisure time computer use to the elderly in Rio Claro, Brazil. The results showed that before initiating access, a mood state of fear was indicated by 91 per cent of participants, agitation and nervousness by 7 per cent, and timidity by 3 per cent. Following the session, these unpleasant feelings were replaced, in the case of 85 per cent of participants, by positive mood states like light, active and happy. Overcoming the challenge improved self-esteem and feelings of joy. In the case of 15 per cent of respondents, while the importance of the experience was highlighted, difficulties in handling the language and tools and expressions of a desire to give up, were present. We conclude that the virtual environment and Internet use can promote knowledge of new codes, symbols, and a specific language, and that this experience impacts on the psychological state of the elderly, changing mood states from negative to positive.",
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Schwartz, GM, Campagna, J, Santiago, DRP, Carnicelli, S, Teixeira, HMDC, Abrucez, PM & Christofoletti, DFA 2010, 'Leisure and the Internet: mood states of the elderly during their first Internet contact' World Leisure Journal, vol. 52, no. 2, pp. 129-134. https://doi.org/10.1080/04419057.2010.9674637

Leisure and the Internet : mood states of the elderly during their first Internet contact. / Schwartz, Gisele Maria; Campagna, Jossett; Santiago, Danilo Roberto Pereira; Carnicelli, Sandro; Teixeira, Heraldo Marconi Da Costa; Abrucez, Paula Manco; Christofoletti, Danielle Ferreira Auriemo.

In: World Leisure Journal, Vol. 52, No. 2, 2010, p. 129-134.

Research output: Contribution to journalArticle

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T1 - Leisure and the Internet

T2 - mood states of the elderly during their first Internet contact

AU - Schwartz, Gisele Maria

AU - Campagna, Jossett

AU - Santiago, Danilo Roberto Pereira

AU - Carnicelli, Sandro

AU - Teixeira, Heraldo Marconi Da Costa

AU - Abrucez, Paula Manco

AU - Christofoletti, Danielle Ferreira Auriemo

PY - 2010

Y1 - 2010

N2 - It seems clear that in developing countries, personal and social barriers affect equal opportunities for accessing new technologies in the leisure area, especially when focusing on the elderly. The purpose of this study was to identify changes in mood states among a sample of elderly people during their first leisure time Internet access. The LEA-RI (Revised and Illustrated Mood State List) instrument and a survey were used to gather before-and-after data from a purposive sample of 100 elderly of both sexes who were participants in a program introducing leisure time computer use to the elderly in Rio Claro, Brazil. The results showed that before initiating access, a mood state of fear was indicated by 91 per cent of participants, agitation and nervousness by 7 per cent, and timidity by 3 per cent. Following the session, these unpleasant feelings were replaced, in the case of 85 per cent of participants, by positive mood states like light, active and happy. Overcoming the challenge improved self-esteem and feelings of joy. In the case of 15 per cent of respondents, while the importance of the experience was highlighted, difficulties in handling the language and tools and expressions of a desire to give up, were present. We conclude that the virtual environment and Internet use can promote knowledge of new codes, symbols, and a specific language, and that this experience impacts on the psychological state of the elderly, changing mood states from negative to positive.

AB - It seems clear that in developing countries, personal and social barriers affect equal opportunities for accessing new technologies in the leisure area, especially when focusing on the elderly. The purpose of this study was to identify changes in mood states among a sample of elderly people during their first leisure time Internet access. The LEA-RI (Revised and Illustrated Mood State List) instrument and a survey were used to gather before-and-after data from a purposive sample of 100 elderly of both sexes who were participants in a program introducing leisure time computer use to the elderly in Rio Claro, Brazil. The results showed that before initiating access, a mood state of fear was indicated by 91 per cent of participants, agitation and nervousness by 7 per cent, and timidity by 3 per cent. Following the session, these unpleasant feelings were replaced, in the case of 85 per cent of participants, by positive mood states like light, active and happy. Overcoming the challenge improved self-esteem and feelings of joy. In the case of 15 per cent of respondents, while the importance of the experience was highlighted, difficulties in handling the language and tools and expressions of a desire to give up, were present. We conclude that the virtual environment and Internet use can promote knowledge of new codes, symbols, and a specific language, and that this experience impacts on the psychological state of the elderly, changing mood states from negative to positive.

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