Abstract
Technological advances over the last decade have had a significant impact on the teaching and learning experiences students encounter today. We now take technologies such as Web 2.0, mobile devices, cloud computing, podcasts, social networking, super-fast broadband, and connectedness for granted. So what about the student use of these types of technologies? Is there a blurring of the distinction between using them for academic purposes versus social use in their everyday lives? If so, what lessons can Higher Education learn from the fields of HCI and User Experience Design (UXD) about improving engagement through using familiar, intuitive and exciting interactions with technology?
One of the factors driving the development of new pedagogies associated with the use of technologies for learning is a concern that there may be differences between the way that students use technologies today for socialising, working and learning. This paper describes the experiences of undergraduate students within the School of Engineering and Computing at the University of the West of Scotland. Initially under the auspices of a UK Higher Education Academy (HEA) Digital Literacies project, groups of students have completed activity maps to show how they used modern technologies for educational and personal purposes, and whether Visitor or Resident behaviour is exhibited. An analysis of these maps may prove interesting showing which tools are most popular and which are niche-focussed in order to assess the implications for student engagement and enjoyment of learning.
One of the factors driving the development of new pedagogies associated with the use of technologies for learning is a concern that there may be differences between the way that students use technologies today for socialising, working and learning. This paper describes the experiences of undergraduate students within the School of Engineering and Computing at the University of the West of Scotland. Initially under the auspices of a UK Higher Education Academy (HEA) Digital Literacies project, groups of students have completed activity maps to show how they used modern technologies for educational and personal purposes, and whether Visitor or Resident behaviour is exhibited. An analysis of these maps may prove interesting showing which tools are most popular and which are niche-focussed in order to assess the implications for student engagement and enjoyment of learning.
Original language | English |
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Title of host publication | Proceedings of 13th International Conference on Cognition & Exploratory Learning in the Digital Age, CELDA 2016 |
Subtitle of host publication | Mannheim, Germany, October 28-30, 2016 |
Editors | Demetrios G. Sampson, J. Michael Spector, Dirk Ifenthaler, Pedro Isaias |
Publisher | IADIS Press |
Pages | 307-310 |
Number of pages | 4 |
ISBN (Electronic) | 9789898533555 |
Publication status | Published - 30 Oct 2016 |
Event | 13th International Conference on Cognition & Exploratory Learning in the Digital Age - University of Mannheim, Mannheim, Germany Duration: 28 Oct 2016 → 30 Oct 2016 Conference number: 2017 http://celda-conf.org/ |
Conference
Conference | 13th International Conference on Cognition & Exploratory Learning in the Digital Age |
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Abbreviated title | CELDA |
Country/Territory | Germany |
City | Mannheim |
Period | 28/10/16 → 30/10/16 |
Internet address |
Keywords
- HCI, Pedagogies, Internet Residency, Digital Literacies, Visitor, Resident