Abstract
This paper presents 3motion, a novel 3D gesture interaction system consisting of a low-cost, lightweight hardware component and a general-purpose software development kit. The system provides gesture-based 3D interaction for situations where traditional tracking systems are too expensive or impractical due to the calibration and reference source requirements. The hardware component is built around a 3-axis linear accelerometer chip and transmits a continuous data stream to a host device via a wireless Bluetooth link. The software component receives this data and matches it against a library of 3D gestures to trigger actions. The system has been validated extensively with various example applications, including a "Battle of the Wizards" game, a character manipulation demonstrator, and a golf game implemented on a mobile phone.
Original language | English |
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Title of host publication | Proceedings of the IEEE Conference on Virtual Reality |
Publisher | IEEE |
Pages | 151-158 |
Number of pages | 8 |
ISBN (Print) | 1424402255 |
DOIs | |
Publication status | Published - 5 Jul 2006 |
Externally published | Yes |
Event | The 1st IEEE Symposium on 3D User Interfaces - Alexandria, United States Duration: 25 Mar 2006 → 26 Mar 2006 http://www-human.ist.osaka-u.ac.jp/3dui2006/ |
Conference
Conference | The 1st IEEE Symposium on 3D User Interfaces |
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Country/Territory | United States |
City | Alexandria |
Period | 25/03/06 → 26/03/06 |
Internet address |
Keywords
- gesture
- bluetooth
- gameplay
- accelerometer
- MEMS