Gesture-recognition with non-referenced tracking

Paul Keir, John Payne, Jocelyn Elgoyhen, Martyn Horner, Martin Naef, Paul Anderson

Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

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Abstract

This paper presents 3motion, a novel 3D gesture interaction system consisting of a low-cost, lightweight hardware component and a general-purpose software development kit. The system provides gesture-based 3D interaction for situations where traditional tracking systems are too expensive or impractical due to the calibration and reference source requirements. The hardware component is built around a 3-axis linear accelerometer chip and transmits a continuous data stream to a host device via a wireless Bluetooth link. The software component receives this data and matches it against a library of 3D gestures to trigger actions. The system has been validated extensively with various example applications, including a "Battle of the Wizards" game, a character manipulation demonstrator, and a golf game implemented on a mobile phone.
Original languageEnglish
Title of host publicationProceedings of the IEEE Conference on Virtual Reality
PublisherIEEE
Pages151-158
Number of pages8
ISBN (Print)1-4244-0225-5, 1-4244-0225-5
DOIs
Publication statusPublished - 5 Jul 2006
Externally publishedYes
EventThe 1st IEEE Symposium on 3D User Interfaces - Alexandria, United States
Duration: 25 Mar 200626 Mar 2006
http://www-human.ist.osaka-u.ac.jp/3dui2006/

Conference

ConferenceThe 1st IEEE Symposium on 3D User Interfaces
Country/TerritoryUnited States
CityAlexandria
Period25/03/0626/03/06
Internet address

Keywords

  • gesture
  • bluetooth
  • gameplay
  • accelerometer
  • MEMS

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