Keyphrases
Virtual Worlds
100%
3D Environment
100%
Interpretative Phenomenological Analysis
50%
Traditional Teaching Method
50%
Informal Learning
50%
Tertiary Education
25%
Focus Group Discussion
25%
Engaged Learning
25%
Immersive
25%
Teamwork
25%
Approaches to Learning
25%
Formal Education
25%
Learning Activities
25%
3D Virtual Worlds
25%
Educational Benefits
25%
Constructivist Learning
25%
Voice Communication
25%
Formal Learning Environment
25%
Tertiary Education Sector
25%
3D Learning
25%
Nonverbal Communication
25%
Past Exposure
25%
Avatar Embodiment
25%
Educational Level
25%
Constructivist Principles
25%
Learning Principles
25%
Open-source Toolkit
25%
Learning Spaces
25%
Enactive Approach
25%
Social Component
25%
Tertiary Students
25%
Open Wonderland
25%
Focus Group Participant
25%
Social Sciences
Teaching Methods
100%
Focus Group
100%
Higher Education
100%
Informal Learning
100%
Interpretative Phenomenological Analysis
100%
Thematic Analysis
50%
Group Discussion
50%
Formal Education
50%
Learning Context
50%
Empirical Research
50%
Pilot Study
50%
Educational Level
50%
Nonverbal Communication
50%
Learning Experiences
50%
Computer Science
Collaboration and Communication
100%
Interpretative Phenomenological Analysis
50%
Informal Learning
50%
Higher Education
50%
Learning Experiences
25%
Open Source
25%
Empirical Research
25%
Voice Communication
25%
Learning Space
25%
Focus Group Participant
25%
Analysis Framework
25%
Formal Education
25%
Formal Learning
25%
Educational Level
25%
Education Sector
25%
Group Discussion
25%
Nonverbal Communication
25%
Psychology
Focus Group
100%
Interpretative Phenomenological Analysis
100%
Higher Education
100%
Thematic Analysis
50%
Nonverbal Communication
50%