Abstract
This paper borrows from the fields of classic animation and 3D animation and adapts the fundamental principles of these subjects to a lecturing context. An analogy is drawn between an animator and a lecturer due to their shared objective: to communicate in an engaging way. If the fundamental principles of animation are read under the point of view of how they communicate a message, it is not difficult to see that they summarize some of the key concepts in the fields of education and educational psychology. Once adapted the principles can be used as a guideline by novice and experienced lecturers to increase students’ engagement both in traditional lectures and in e-learning environments. The principles have been applied successfully in teaching the Programming for 3D module and a number of modules at University of Sussex obtaining good feedback from students.
Original language | English |
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Title of host publication | Eurographics 2015 - Education Papaers |
Publisher | European Association for Computer Graphics |
Pages | 001-007 |
Number of pages | 8 |
DOIs | |
Publication status | Published - 8 May 2015 |
Externally published | Yes |