A systematic literature review to identify empirical evidence on the use of computer games in business education and training

Kun Fu*, Thomas Hainey, Gavin Baxter

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

15 Citations (Scopus)

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Keyphrases

Social Sciences

Computer Science

Economics, Econometrics and Finance

Psychology