Keyphrases
Computer Games
100%
Computer Use
100%
Systematic Literature Review
100%
Business Education
100%
Business Training
100%
Learning Outcomes
60%
Serious Games
40%
Cognitive Skills
40%
Positive Impact
40%
Knowledge Acquisition
40%
Perceptual Skills
40%
Content Understanding
40%
Role-play
20%
Game-based Learning
20%
Popular
20%
Motivation
20%
Game Playing
20%
Behavior Change
20%
Digital Game-based Learning
20%
Digital Games
20%
Online Games
20%
Motivational Outcomes
20%
Content Knowledge
20%
Effective Learning
20%
Coherent Understanding
20%
Physiological Outcomes
20%
Learning Tools
20%
Survey Design
20%
Motor Skills
20%
Positive Learning
20%
Social Skills
20%
Quasi-experimental Design
20%
Learning Engagement
20%
Popular Genres
20%
Cognitive-motor
20%
Impact Outcomes
20%
Change Knowledge
20%
Leaning Outcomes
20%
Social Sciences
Learning Outcome
100%
Systematic Review
100%
Management Education
100%
Knowledge Acquisition
66%
Consumers
33%
Motor Skills
33%
Role Playing
33%
Computer Science
Computer Game
100%
Learning Experiences
60%
Cognitive Skill
40%
Serious Game
40%
Knowledge Acquisition
40%
game based learning
20%
Online Game
20%
Economics, Econometrics and Finance
Learning Outcome
100%
Economic Education
100%
Soft Skills
33%
Psychology
Computer Game
100%
Cognitive Skill
40%
Role-Playing
20%
Motor Skills
20%