Skip to main navigation
Skip to search
Skip to main content
The UWS Academic Portal Home
Help & FAQ
Link opens in a new tab
Search content at The UWS Academic Portal
Home
Profiles
Research units
Research output
Activities
Press/Media
Projects
Prizes
A serious game for programming in higher education
Thomas Hainey
*
,
Gavin Baxter
*
Corresponding author for this work
Research output
:
Contribution to journal
›
Article
›
peer-review
90
Downloads (Pure)
Overview
Fingerprint
Fingerprint
Dive into the research topics of 'A serious game for programming in higher education'. Together they form a unique fingerprint.
Sort by
Weight
Alphabetically
Keyphrases
Higher Education
100%
Formative Assessment
100%
Higher Education Levels
100%
Serious Games
100%
Teaching Programming
100%
Content Integration
100%
Educators
50%
Game-based Learning
50%
Educationalist
50%
Computer Games
50%
Game Technology
50%
Learning Approaches
50%
Programming Concepts
50%
Learning Outcomes
50%
Immersive
50%
Summative Assessment
50%
Undergraduate Program
50%
Assessment for Learning
50%
Innovative Assessment
50%
Attention Level
50%
Participant Ratings
50%
Development Requirements
50%
Integration Development
50%
Advanced Programming
50%
Assessment Outcomes
50%
Computer Science
Serious Game
100%
Assessment Tool
100%
game based learning
50%
Computer Game
50%
Learning Approach
50%
Learning Experiences
50%
Gaming Technology
50%
Data Structure
50%
Psychology
Computer Game
100%