A real-time subsea environment visualisation framework for simulation of vision based UUV control architectures

James Riordan, Jonathan Horgan, Daniel Toal

Research output: Contribution to journalArticle

Abstract

The simulation requirements of UUV visual-based technology points toward a readily available candidate solution in the form of modern 3D graphics rendering technology, which has the capability to generate photorealistic representations of synthetic subsea environments in real-time. This paper describes the ongoing development of a simulation platform for synthetic seafloor terrain generation and visualization. Originally designed as an operator aiding-tool to provide improved situation awareness through visual immersion in the mission scenario, it is intended to use the augmented reality display representing the onboard camera to support the continued appraisal of a real-time vision-based UUV navigation system currently under development within the Research Centre.
Original languageEnglish
Pages (from-to)25-30
Number of pages6
JournalIFAC Proceedings Volumes
Volume41
Issue number1
DOIs
Publication statusPublished - 2008
Externally publishedYes

Fingerprint

Visualization
Augmented reality
Navigation systems
Cameras
Display devices

Keywords

  • marine robotics
  • robot vision
  • robot navigation
  • simulators
  • autonomous vehicles
  • visualization
  • 3D graphics
  • real-time

Cite this

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A real-time subsea environment visualisation framework for simulation of vision based UUV control architectures. / Riordan, James; Horgan, Jonathan; Toal, Daniel.

In: IFAC Proceedings Volumes, Vol. 41, No. 1, 2008, p. 25-30.

Research output: Contribution to journalArticle

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