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Research Output 2008 2017

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Conference contribution
2014

An Assessment Engine: Educators as Editors of their Serious Games' Assessment

Chaudy, Y., Connolly, T. & Hainey, T., 2014, PROCEEDINGS OF THE 8TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING (ECGBL 2014), VOLS 1 AND 2. Academic Conferences and Publishing Limited (ACPIL), p. 58-67 (Proceedings of the European Conference on Games-Based Learning).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Are Web2.0 Tools Used to Support Learning in Communities of Practice

Healy, A., Hainey, T., Connolly, T. & Baxter, G., 2014, International Joint Conference SOCO’13-CISIS’13-ICEUTE’13. Herrero, Á., Baruque, B., Klett, F., Abraham, A., Snášel, V., de Carvalho, A. C. P. L. F., Bringas, P. G., Zelinka, I., Quintián, H. & Corchado, E. (eds.). Springer International Publishing AG, p. 699-708 10 p. (Advances in Intelligent Systems and Computing).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

learning
community
knowledge transfer
learning organization
participation

A Survey of Academics’ Views of the Use of Web2.0 Technologies in Higher Education

Hainey, T., Connolly, T., Baxter, G. & Gould, C., 2014, International Joint Conference SOCO’13-CISIS’13-ICEUTE’13. Herrero, Á., Baruque, B., Klett, F., Abraham, A., Snášel, V., de Carvalho, A. C. P. L. F., Bringas, P. G., Zelinka, I., Quintián, H. & Corchado, E. (eds.). Springer International Publishing AG, p. 689-698 (Advances in Intelligent Systems and Computing).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

lack
education
social media
educator
communication

A Systematic Literature Review to Identify Empirical Evidence on the use of Games-Based Learning in Primary Education for Knowledge Acquisition and Content Understanding

Hainey, T., Connolly, T., Boyle, E., Azadegan, A., Wilson, A., Razak, A. & Gray, G., 2014, PROCEEDINGS OF THE 8TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING (ECGBL 2014), VOLS 1 AND 2. Academic Conferences and Publishing Limited (ACPIL), p. 167-175 (Proceedings of the European Conference on Games-Based Learning).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Development of an Immersive 3D Simulated Practice Environment for Social and Health Care Training

Hainey, T., Connolly, T., Boyle, E., Chaudy, Y., Azadegan, A., Soflano, M., Farrier, S., Scott, F., Barbour, F., Roberts, N., Lawrie, J. & Wilson, N., 2014, PROCEEDINGS OF THE 8TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING (ECGBL 2014), VOLS 1 AND 2. Academic Conferences and Publishing Limited (ACPIL), p. 159-166 (Proceedings of the European Conference on Games-Based Learning).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

EngAGe: A Link between Educational Games Developers and Educators

Chaudy, Y., Connolly, T. M. & Hainey, T., 2014, 6th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES), 2014. IEEE, p. 1-7 7 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

educator
teacher
effectiveness of teaching
learning motivation
learning

How to Teach Entrepreneurship Using Serious Games and Web 2.0

Protopsaltis, A., Hetzner, S., Borotis, S., Connolly, T. & Hainey, T., 2014, IEEE 14th International Conference on Advanced Learning Technologies (ICALT), 2014. IEEE, p. 227-229 3 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

entrepreneurship
EU
secondary school
student
questionnaire

Learning Styles in Adaptive Games-Based Learning

Soflano, M., Connolly, T. M. & Hainey, T., 2014, International Joint Conference SOCO’13-CISIS’13-ICEUTE’13. Herrero, Á., Baruque, B., Klett, F., Abraham, A., Snášel, V., de Carvalho, A. C. P. L. F., Bringas, P. G., Zelinka, I., Quintián, H. & Corchado, E. (eds.). Springer International Publishing AG, Vol. 239. p. 709-717 9 p. (Advances in Intelligent Systems and Computing).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

learning
student
questionnaire
classroom
cause

Teaching entrepreneuship using serious games in a Web 2.0 environment

Protopsaltis, A., Borotis, S., Connolly, T. & Hainey, T., 2014, 2014 International Conference on Interactive Mobile Communication Technologies and Learning. IEEE, p. 242-246 5 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Teaching
entrepreneurship
EU
questionnaire
lifelong learning

The Use of Games as an Educational Web2.0 Technology

Hainey, T. & Connolly, T. M., 2014, International Joint Conference SOCO’13-CISIS’13-ICEUTE’13. Herrero, Á., Baruque, B., Klett, F., Abraham, A., Snášel, V., de Carvalho, A. C. P. L. F., Bringas, P. G., Zelinka, I., Quintián, H. & Corchado, E. (eds.). Springer International Publishing AG, Vol. 239. p. 719-728 10 p. (Advances in Intelligent Systems and Computing).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

computer game
educational technology
education
2013

An Application of Adaptive Games-Based Learning Based on Learning Style to Teach SQL

Soflano, M., Connolly, T. & Hainey, T., 2013, PROCEEDINGS OF THE 7TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING, VOLS 1 AND 2. Escudeiro, P. & DeCarvalho, CV. (eds.). Academic Conferences and Publishing Limited (ACPIL), p. 531-538 (Proceedings of the European Conference on Games-Based Learning).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Development and Evaluation of a Generic E-CLIL Web2.0 Games Engine

Hainey, T. & Connolly, T., 2013, PROCEEDINGS OF THE 7TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING, VOLS 1 AND 2. Escudeiro, P. & DeCarvalho, CV. (eds.). Academic Conferences and Publishing Limited (ACPIL), p. 198-207 (Proceedings of the European Conference on Games-Based Learning).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Development of an Implementation Framework for Games-Based Construction Learning Using Scratch in Primary Education

Wilson, A., Hainey, T. & Connolly, T., 2013, PROCEEDINGS OF THE 7TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING, VOLS 1 AND 2. Escudeiro, P. & DeCarvalho, CV. (eds.). Academic Conferences and Publishing Limited (ACPIL), p. 587-595 (Proceedings of the European Conference on Games-Based Learning).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Specification and Design of a Generalized Assessment Engine for GBL Applications

Chaudy, Y., Connolly, T. & Hainey, T., 2013, PROCEEDINGS OF THE 7TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING, VOLS 1 AND 2. Escudeiro, P. & DeCarvalho, CV. (eds.). Academic Conferences and Publishing Limited (ACPIL), p. 105-114 (Proceedings of the European Conference on Games-Based Learning).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

StartUp_EU: Using Game-Based Learning and Web 2.0 Technologies to Teach Entrepreneurship to Secondary Education Students

Protopsaltis, A., Hainey, T., Borosis, S., Connolly, T., Copado, J. & Hezner, S., 2013, PROCEEDINGS OF THE 7TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING, VOLS 1 AND 2. Academic Conferences and Publishing Limited (ACPIL), p. 484-494 (Proceedings of the European Conference on Games-Based Learning).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2012

Applying mLearning in Software Engineering Education: A survey of mobile usage

Hainey, T., MacPhail, A. & Connolly, T., 2012, Proceedings of the IADIS International Conference Mobile Learning. Sánchez, I. A. & Isaías, P. (eds.). International Association for Development of the Information Society (IADIS)

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Assessment Integration in Games-Based Learning: A Preliminary Review of the Literature

Hainey, T., Connolly, T., Baxter, G., Boyle, E. & Beeby, R., 2012, PROCEEDINGS OF THE 6TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING. Reading, England, Vol. 2012. p. 174-183

Research output: Chapter in Book/Report/Conference proceedingConference contribution

3 Downloads (Pure)

Cognitive Task Analysis (CTA) in the Continuing/Higher Education Methods Using Games (CHERMUG) Project

Boyle, E., van Rosmalen, P., MacArthur, E., Connolly, T., Hainey, T., Johnston, B., Ger, P. M., Manjon, B. F., Karki, A., Pennanen, T., Manea, M. & Starr, K., 2012, Proceedings of the 6th European Conference on Games Based Learning. Felicia, P. (ed.). Reading: Academic Conferences and Publishing Limited (ACPIL), p. 63-71 9 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Open Access
File
research method
statistics
expert
education
student

Evaluation of Computer Games Developed by Primary School Children to Gauge Understanding of Programming Concepts

Wilson, A., Hainey, T. & Connolly, T., 2012, Proceedings of the 6th European Conference on Games Based Learning. Felicia, P. (ed.). Academic Conferences and Publishing Limited (ACPIL), p. 549-558 10 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

computer game
schoolchild
primary school
programming
primary education

The use of Games-Based Learning at Primary Education Level Within the Curriculum for Excellence: A Combined Result of two Regional Teacher Surveys

Razak, A. A., Connolly, T., Baxter, G., Hainey, T. & Wilson, A., 2012, PROCEEDINGS OF THE 6TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING. Reading, England: Academic Conferences and Publishing Limited (ACPIL), Vol. 2012. p. 401-409

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2011

Evaluation of Introducing Programming to Younger School Children Using a Computer Game Making Tool

Wilson, A., Connolly, T., Hainey, T. & Moffat, D., 2011, Proceedings of the 5th European Conference on Games Based Learning. Gouscos, D. & Meimaris, M. (eds.). Academic Conferences and Publishing Limited (ACPIL), p. 639-649 11 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

computer game
schoolchild
programming
evaluation
primary education

Gender Differences in Motivations for Playing Computer Games: A Combined Analysis of Three Studies

Hainey, T., Boyle, E., Connolly, T. & Stansfield, M., 2011, 5th European Conference on Games Based Learning. Reading: Academic Conferences and Publishing Limited (ACPIL), p. 211-219 9 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Teachers' views on Web 2.0 in education: An evaluation of a large-scale European pilot

Connolly, T. M., Hainey, T., Baxter, G. J., Stansfield, M. H., Gould, C., Can, C., Bedir, H., Inozu, J., Tsvetkova, N., Kusheva, R., Stoimenova, B., Penkova, R., Legurska, M. & Dimitrova, N., 1 Oct 2011, Next Generation Web Services Practices (NWeSP), 2011 7th International Conference on. IEEE, p. 517-522 6 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

teacher
evaluation
education
technological change
Internet

Web 2.0 education: An evaluation of a large-scale European pilot

Connolly, T. M., Hainey, T., Baxter, G., Stansfield, M. H., Gould, C., Tsvetkova, N., Kusheva, R., Stoimenova, B., Penkova, R., Legurska, M. & Dimitrova, N., 1 Oct 2011, 7th International Conference on Next Generation Web Services Practices (NWeSP), 2011 . IEEE, p. 511-516 6 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

evaluation
education
industrial revolution
Internet
lack
2010

An empirical study: The implementation of a Virtual Learning Environment and ePortfolio

Hainey, T., Gould, C., Connolly, T., Waugh, S. & Boyle, B., 2010, 7th International Conference on Networked Learning. Dirckinck-Holmfeld, L., Hodgson, V., Jones, C., de laat, M., McConnell, D. & Ryberg, T. (eds.). p. 106-115 13 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Open Access
learning environment
vocational education
educational technology
trainee
learning

A Refined Evaluation Framework for Games-Based Learning

Hainey, T., Connolly, T. & Boyle, E., 2010, Proceedings of the 4th European Conference on Games Based Learning. Reading: Academic Conferences and Publishing Limited (ACPIL), p. 97-105 9 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

evaluation
learning
instructor
computer game
evidence

The Use of Social Networking in an Online Training Course

Connolly, T., Gould, C., Baxter, G., Hainey, T., Waugh, S. & Boyle, B., 2010, Web-based Education - 2010. ACTA Press

Research output: Chapter in Book/Report/Conference proceedingConference contribution

networking
vocational education
educational technology
trainee
learning
2009

ARGuing for Multilingual Motivation in Web 2.0: an Evaluation of a Large-Scale European Pilot

Pivec, M. (ed.), Hainey, T., Connolly, T., Stansfield, M., Boyle, E., Josephson, J., O'Donovan, A., Rodriguez Ortiz, C., Tsvetkova, N., Stoimenova, B. & Tsvetanova, S., 2009, Proceedings of the 3rd European Conference on Game Based Learning. Pivec, M. (ed.). Academic Conferences and Publishing Limited (ACPIL), p. 164-172 9 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

computer game
evaluation
simulation
language education
teacher

A Survey of Students’ Motivations for Playing Computer Games: a Comparative Analysis of Three Studies in Higher Education

Hainey, T., Connolly, T. & Boyle, E., 2009, Proceedings of the 3rd European Conference on Game Based Learning. Pivec, M. (ed.). Academic Conferences and Publishing Limited (ACPIL), p. 154-163 10 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

computer game
education
student
learning
popularity

Development and Evaluation of a Game to Teach Requirements Collection and Analysis in Software Engineering at Tertiary Education Level

Hainey, T., Connolly, T. & Boyle, E., 2009, Proceedings of the 3rd European Conference on Game Based Learning. Pivec, M. (ed.). Academic Conferences and Publishing Limited (ACPIL), p. 145-153 9 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Software engineering
Education
Engineering education
2008

Arguing For Multilingual Motivation in Web 2.0: Using Alternate Reality Games to Support Language Learning

Connolly, T., Stansfield, M., Hainey, T., Josephson, J., O'Donovan, A., Ortiz, C. R., Tsvetkova, N. & Tsvetanova, S., 2008, 2ND EUROPEAN CONFERENCE ON GAMES BASED LEARNING. Connolly, T. & Stansfield, M. (eds.). Academic Conferences and Publishing Limited (ACPIL), p. 95-104

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Development of a General Framework for Evaluating Games-Based Learning

Connolly, T., Stansfield, M. & Hainey, T., 2008, 2nd European Conference on Games Based Learning. Connolly, T. & Stansfield, M. (eds.). Reading: Academic Conferences and Publishing Limited (ACPIL), p. 105-114 10 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

evaluation
learning
learning environment
evidence
curriculum