Personal profile


I specialise in a range of computer animation techniques, audio production with industry standard software.  These areas include 2D art, animation, 3D modelling, texturing and animation, character development, pre-production and post-production techniques.  In addition, Audio Production including music composition and Sound Design.

I have extensive experience within creative and commercial production.  Focusing on real-time technologies and production visuals and audio.  Contracts with extensive clients requiring bespoke solutions within the creative sector, such as Music Production, Sound Design, Architectural Visualisation for GHA and the Commonwealth Games.  I have also worked on several published titles, such as EA’s Need for Speed, Universal’s Fast and Furious and Bafta Nominated Solar Flux HD, as an Artist and Sound Designer.

While teaching as a lecturer at The University of the West of Scotland, I maintain industry progression as a practitioner while also furthering my skills in other areas of animation, game and audio media related content.

Area of academic expertise - outline

1.  Experience in animation,art and audio within games, film and television.

Desired research direction

Animation, Art and audio production for Film, Television and game production.

Current research activities

Animation, Art and audio production for Film, Television and game production.


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