A pro-active member of the post audio industry covering film, television and games domains with relation to composition, sound design and foley, while keeping an active presence in the digital media sector. A focus on digital soundtracks for trailers has seen me collaborate with EA Games, Ubisoft, Google, BBC to name a few.
In addition to the media sector my areas of activity also stem into the development, application, and operation of Remotely Piloted Aerial Systems (RPAS), predomantly in the oli, gas and maritime sectors to aid in risk mitigation, and operational improvements.
Area of academic expertise - outline
Audio Post Production Workflows focusing on MIDI manipulation and large-scale film scores.
Improvements in creating a preference for speech intelligibility focused on those with Sensorineural Hearing Loss.
Video production and editing across all major workstations.
Extended/Beyond Visual Line of Sight (EVLoS/BVLoS) operations in relation to Unmanned Aerial Systems (UAS).
Corporate use cases for RPAS (Remotely Piloted Air Systems) in risk mitigation.
RPAS use cases and operational methods within Maritime Industries.
Current research activities
- Current and emerging methods of measuring hearing threshold shifts.
- Methods of creating preferences for speech intelligibility.
- Research and Development of Unmanned Aerial Systems (UAS) for the use in hazardous environments within the maritime sector.
Other areas of expertise available for knowledge exchange
Digital Orchestration and MIDI Humanisation.
Member of ARPAS (Association of Remotely Piloted Aircraft Systems) working alongside Project AIRSTART to pave a way for CAA-UK accepted BVLoS Operations and Autonomous flight.
Director, Monolith Music
1 Jan 2019 → …
CEO , Dronely Ltd
2015 → …
Composer/Editor, Kristopher Fisher Audio
2011 → …
- M Music
- Digital Orchestration
- Audio Post Production
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