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Research Output

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2017

The challenges and opportunities of entertainment games and serious games for formal and informal learning

Boyle, E., Terras, M. & Ramsay, J., 2017, Informal Learning: Perspectives, Challenges and Opportunities. . Rutherford, S. (ed.). Nova Science Publishers, Inc., (Education in a Competitive and Globalizing World).

Research output: Chapter in Book/Report/Conference proceedingChapter

2 Citations (Scopus)

The opportunities and challenges of mobile game-based learning

Ramsay, J., Terras, M. M. & Boyle, E. A., 1 Nov 2017, Mobile Learning: Students' Perspectives, Applications and Challenges. René, D. & Aubin, C. (eds.). Nova Science Publishers, Inc., p. 165-184 20 p. (Education in a Competitive and Globalizing World).

Research output: Chapter in Book/Report/Conference proceedingChapter

1 Citation (Scopus)
2014

Assessment Integration in Serious Games

Hainey, T., Connolly, T., Yaëlle, C., Boyle, E., Beeby, R. & Soflano, M., 2014, Psychology, Pedagogy, and Assessment in Serious Games. M. Connolly, T., Hainey, T., Boyle, E., Baxter, G. & Moreno-Ger, P. (eds.). Hershey, PA, USA: Idea Group Inc, p. 317-341 25 p.

Research output: Chapter in Book/Report/Conference proceedingChapter

12 Citations (Scopus)

Executive Functions in Digital Games

Boyle, E., Terras, M. M., Ramsay, J. & Boyle, J. M. E., 2014, Psychology, Pedagogy, and Assessment in Serious Games. Thomas, M. C., Thomas, H., Elizabeth, B., Gavin, B. & Pablo, M-G. (eds.). Hershey, PA, USA: Idea Group Inc, p. 19-46 28 p.

Research output: Chapter in Book/Report/Conference proceedingChapter

7 Citations (Scopus)
2011

ARGuing for multilingual motivation in Web 2.0: an evaluation of a large-scale European pilot

Hainey, T., Connolly, T., Stansfield, M. & Boyle, E., 2011, Handbook of research on improving learning and motivation through educational games: multidisciplinary approaches. Felicia, P. (ed.). Hershey, PA.: Information Science Reference, p. 240-260

Research output: Chapter in Book/Report/Conference proceedingChapter

Perspectives on how children develop and learn

Boyle, E., Oct 2011, Working with children and families: knowledge and contexts for practice. Adams, R. (ed.). Basingstoke: Palgrave Macmillan

Research output: Chapter in Book/Report/Conference proceedingChapter

The Use of Computer Games in Education: A Review of the Literature

Hainey, T., Connolly, T., Stansfield, M. & Boyle, E., 2011, Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches. Felicia, P. (ed.). Hershey, PA, USA: Idea Group Inc, p. 29-50 22 p.

Research output: Chapter in Book/Report/Conference proceedingChapter

2010

A Psychological Perspective on Media Literacy

Terras, M., Ramsay, J. & Boyle, E., 2010, Science Education in a Rapidly Changing World. Grahame, S. D. (ed.). New York: Nova Science Publishers, Inc., p. 75-86

Research output: Chapter in Book/Report/Conference proceedingChapter

1 Citation (Scopus)
2009

Games for Learning: Does Gender Make a Difference?

Boyle, E. & Connolly, T., 2009, Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices. Connolly, T., Stansfield, M. & Boyle, L. (eds.). Hershey, PA, USA: Idea Group Inc, p. 288-303 16 p.

Research output: Chapter in Book/Report/Conference proceedingChapter

2 Citations (Scopus)