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Research Output 1991 2018

2018

Posting photos on Facebook: The impact of Narcissism, Social Anxiety, Loneliness, and Shyness

Scott, G. G., Boyle, E., Czerniawska, K. & Courtney, A. 15 Oct 2018 In : Personality and Individual Differences. 133, p. 67-72

Research output: Contribution to journalArticle

Shyness
Narcissism
Loneliness
Anxiety
Social Networking
2017

The challenges and opportunities of entertainment games and serious games for formal and informal learning

Boyle, E., Terras, M. & Ramsay, J. 2017 Informal Learning: Perspectives, Challenges and Opportunities. . Rutherford, S. (ed.). Nova Science Publishers, Inc., (Education in a Competitive and Globalizing World)

Research output: Chapter in Book/Report/Conference proceedingChapter

The opportunities and challenges of mobile game-based learning

Ramsay, J., Terras, M. M. & Boyle, E. A. 1 Nov 2017 Mobile Learning: Students' Perspectives, Applications and Challenges. René, D. & Aubin, C. (eds.). Nova Science Publishers, Inc., p. 165-184 20 p. (Education in a Competitive and Globalizing World)

Research output: Chapter in Book/Report/Conference proceedingChapter

2016

An update to the systematic literature review of empirical evidence of the impacts and outcomes of computer games and serious games

Boyle, E. A., Hainey, T., Connolly, T. M., Gray, G., Earp, J., Ott, M., Lim, T., Ninaus, M., Ribeiro, C. & Pereira, J. Mar 2016 In : Computers & Education. 94, p. 178-192

Research output: Contribution to journalArticle

primary education
Education
learning
evidence
Teaching

The Design and Development of the YOUTH@WORK game

Boyle, E., Allan, T., Moffett, J., Connolly, T., Lawrie, J., Wilson, N., Oudi, H., Badii, A., Einarsdóttir, S., Hummel, H. & Graur, A. Nov 2016 Proceedings of the 10th European Conference on Games Based Learning. Connolly, T. & Boyle, L. (eds.). Reading: Academic Conferences and Publishing International

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Open Access
File
Planning
Feedback
2015
Digital storage
digital media
psychological factors
demographic factors
privacy
2014

A case study on the design and development of minigames for research methods and statistics

Van Rosmalen, P., Boyle, E. A., Van der Baaren, J., Kärki, A. I. & del Blanco Aguado, Á. 1 Aug 2014 In : EAI Endorsed Transactions on Serious Games. 14, 3, e5

Research output: Contribution to journalArticle

Open Access
research method
statistics
evaluation
student
expertise

A narrative literature review of games, animations and simulations to teach research methods and statistics

Boyle, E. A., MacArthur, E. W., Connolly, T. M., Hainey, T., Manea, M., Karki, A. & van Rosmalen, P. May 2014 In : Computers & Education. 74, p. 1-14

Research output: Contribution to journalArticle

A preliminary evaluation of an immersive 3D simulated practice environment for social and health care training

Hainey, T., Connolly, T. M., Boyle, L., Chaudy, Y., Soflano, M., Farrier, S., Scott, F., Barbour, F., Roberts, N., Lawrie, J. & Wilson, N. 2014 p. 1-9 9 p.

Research output: Contribution to conferencePaper

health care
mobile social services
computer game
evaluation
social science

Assessment Integration in Serious Games

Hainey, T., Connolly, T., Yaëlle, C., Boyle, E., Beeby, R. & Soflano, M. 2014 Psychology, Pedagogy, and Assessment in Serious Games. M. Connolly, T., Hainey, T., Boyle, E., Baxter, G. & Moreno-Ger, P. (eds.). Hershey, PA, USA: IGI Global, p. 317-341 25 p.

Research output: Chapter in Book/Report/Conference proceedingChapter

reputation
learning
Teaching
literature

A Systematic Literature Review to Identify Empirical Evidence on the use of Games-Based Learning in Primary Education for Knowledge Acquisition and Content Understanding

Hainey, T., Connolly, T., Boyle, E., Azadegan, A., Wilson, A., Razak, A. & Gray, G. 2014 PROCEEDINGS OF THE 8TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING (ECGBL 2014), VOLS 1 AND 2. Academic Conferences and Publishing Limited (ACPIL), p. 167-175 (Proceedings of the European Conference on Games-Based Learning)

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Development of an Immersive 3D Simulated Practice Environment for Social and Health Care Training

Hainey, T., Connolly, T., Boyle, E., Chaudy, Y., Azadegan, A., Soflano, M., Farrier, S., Scott, F., Barbour, F., Roberts, N., Lawrie, J. & Wilson, N. 2014 PROCEEDINGS OF THE 8TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING (ECGBL 2014), VOLS 1 AND 2. Academic Conferences and Publishing Limited (ACPIL), p. 159-166 (Proceedings of the European Conference on Games-Based Learning)

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Executive Functions in Digital Games

Boyle, E., Terras, M. M., Ramsay, J. & Boyle, J. M. E. 2014 Psychology, Pedagogy, and Assessment in Serious Games. Thomas, M. C., Thomas, H., Elizabeth, B., Gavin, B. & Pablo, M-G. (eds.). Hershey, PA, USA: IGI Global, p. 19-46 28 p.

Research output: Chapter in Book/Report/Conference proceedingChapter

information processing
infrastructure
learning

Psychology, Pedagogy, and Assessment in Serious Games

Connolly, T., Hainey, T., Boyle, E., Baxter, G. & Pablo, M-G. 2014 Hershey, PA, USA: IGI Global.

Research output: Book/ReportBook

psychology
learning
leisure time
entertainment
psychologist

Towards an understanding of the relationship between executive functions and learning outcomes from serious computer games

Boyle, J. & Boyle, E. A. 2014 Games and Learning Alliance: Second International Conference, GALA 2013, Paris, France, October 23-25, 2013, Revised Selected Papers. De Gloria, A. (ed.). Springer International Publishing AG, p. 187-199 13 p. (Lecture Notes in Computer Sciences; vol. 8605)

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Computer games
Diamonds
Data storage equipment
2013

Learning and Open Educational Resources: A Psychological Perspective

Terras, M. M., Ramsay, J. & Boyle, E. 2013 In : E-Learning and Digital Media. 10, 2, p. 161-173 13 p.

Research output: Contribution to journalArticle

resources
learning
Students
literacy
psychological theory

The role of technology and digital gaming in nurse education

Johnston, B., Boyle, E., MacArthur, E. & Fernandez Manion, B. 13 Mar 2013 In : Nursing Standard. 27, 28, p. 35-38 4 p.

Research output: Contribution to journalArticle

Nurses
Learning
Technology
Education
Students
2012

Assessment Integration in Games-Based Learning: A Preliminary Review of the Literature

Hainey, T., Connolly, T., Baxter, G., Boyle, E. & Beeby, R. 2012 PROCEEDINGS OF THE 6TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING. Reading, England, Vol. 2012, p. 174-183

Research output: Chapter in Book/Report/Conference proceedingConference contribution

A systematic literature review of empirical evidence on computer games and serious games

Connolly, T. M., Boyle, E. A., MacArthur, E., Hainey, T. & Boyle, J. M. Sep 2012 In : Computers & Education. 59, 2, p. 661-686

Research output: Contribution to journalArticle

Cognitive Task Analysis (CTA) in the Continuing/Higher Education Methods Using Games (CHERMUG) Project

Boyle, E., van Rosmalen, P., MacArthur, E., Connolly, T., Hainey, T., Johnston, B., Ger, P. M., Manjon, B. F., Karki, A., Pennanen, T., Manea, M. & Starr, K. 2012 Proceedings of the 6th European Conference on Games Based Learning. Felicia, P. (ed.). Reading: Academic Conferences and Publishing Limited (ACPIL), p. 63-71 9 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Open Access
File
research method
statistics
expert
education
student

Engagement in digital entertainment games: A systematic review

Boyle, E. A., Connolly, T. M., Hainey, T. & Boyle, J. M. May 2012 In : Computers in Human Behavior. 28, 3, p. 771-780

Research output: Contribution to journalArticle

2011

ARGuing for multilingual motivation in Web 2.0: an evaluation of a large-scale European pilot

Hainey, T., Connolly, T., Stansfield, M. & Boyle, E. 2011 Handbook of research on improving learning and motivation through educational games: multidisciplinary approaches. Felicia, P. (ed.). Hershey, PA.: Information Science Reference, p. 240-260

Research output: Chapter in Book/Report/Conference proceedingChapter

computer game
evaluation
simulation
language education
teacher

Gender Differences in Motivations for Playing Computer Games: A Combined Analysis of Three Studies

Hainey, T., Boyle, E., Connolly, T. & Stansfield, M. 2011 5th European Conference on Games Based Learning. Reading: Academic Conferences and Publishing Limited (ACPIL), p. 211-219 9 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Perspectives on how children develop and learn

Boyle, E. Oct 2011 Working with children and families: knowledge and contexts for practice. Adams, R. (ed.). Basingstoke: Palgrave Macmillan

Research output: Chapter in Book/Report/Conference proceedingChapter

The role of psychology in understanding the impact of computer games

Boyle, E., Connolly, T. M. & Hainey, T. 2011 In : Entertainment Computing. 2, p. 69-74 6 p.

Research output: Contribution to journalArticle

Computer games
Social sciences
Serious games

The Use of Computer Games in Education: A Review of the Literature

Hainey, T., Connolly, T., Stansfield, M. & Boyle, E. 2011 Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches. Felicia, P. (ed.). Hershey, PA, USA: IGI Global, p. 29-50 22 p.

Research output: Chapter in Book/Report/Conference proceedingChapter

computer game
learning
education
computer science
information system
2010

A Psychological Perspective on Media Literacy

Terras, M., Ramsay, J. & Boyle, E. 2010 Science Education in a Rapidly Changing World. Grahame, S. D. (ed.). New York: Nova Science Publishers, Inc., p. 75-86

Research output: Chapter in Book/Report/Conference proceedingChapter

literacy
psychological theory
psychological factors
ability
demographic factors

A Refined Evaluation Framework for Games-Based Learning

Hainey, T., Connolly, T. & Boyle, E. 2010 Proceedings of the 4th European Conference on Games Based Learning. Reading: Academic Conferences and Publishing Limited (ACPIL), p. 97-105 9 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

evaluation
learning
instructor
computer game
evidence
2009

ARGuing for Multilingual Motivation in Web 2.0: an Evaluation of a Large-Scale European Pilot

Pivec, M. (ed.), Hainey, T., Connolly, T., Stansfield, M., Boyle, E., Josephson, J., O'Donovan, A., Rodriguez Ortiz, C., Tsvetkova, N., Stoimenova, B. & Tsvetanova, S. 2009 Proceedings of the 3rd European Conference on Game Based Learning. Pivec, M. (ed.). Academic Conferences and Publishing Limited (ACPIL), p. 164-172 9 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

computer game
evaluation
simulation
language education
teacher

A Survey of Students’ Motivations for Playing Computer Games: a Comparative Analysis of Three Studies in Higher Education

Hainey, T., Connolly, T. & Boyle, E. 2009 Proceedings of the 3rd European Conference on Game Based Learning. Pivec, M. (ed.). Academic Conferences and Publishing Limited (ACPIL), p. 154-163 10 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

computer game
education
student
learning
popularity

Development and Evaluation of a Game to Teach Requirements Collection and Analysis in Software Engineering at Tertiary Education Level

Hainey, T., Connolly, T. & Boyle, E. 2009 Proceedings of the 3rd European Conference on Game Based Learning. Pivec, M. (ed.). Academic Conferences and Publishing Limited (ACPIL), p. 145-153 9 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Software engineering
Education
Engineering education
learning
expert knowledge
computer game
best practice
education

Games for Learning: Does Gender Make a Difference?

Boyle, E. & Connolly, T. 2009 Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices. Connolly, T., Stansfield, M. & Boyle, L. (eds.). Hershey, PA, USA: IGI Global, p. 288-303 16 p.

Research output: Chapter in Book/Report/Conference proceedingChapter

computer game
gender
learning
learning method
appeal
2008

A Review of Theories of Player Enjoyment in Playing Computer Games

Boyle, E. & Connolly, T. 2008 2ND EUROPEAN CONFERENCE ON GAMES BASED LEARNING. Academic Conferences and Publishing Limited (ACPIL), p. 59-68

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2004

The relationship between personality, approach to learning and academic performance

Duff, A., Boyle, E., Dunleavy, K. & Ferguson, J. 2004 In : Personality and Individual Differences. 36, 8, p. 1907-1920 13 p.

Research output: Contribution to journalArticle

Personality
Learning
Students
Educational Status
Social Sciences
2003
Learning
Education
Equipment and Supplies
learning
education
1994

The role of different types of anaphor in the on line resolution of sentences in a discourse.

Garrod, S., Freudenthal, D. & Boyle, E. 1994 In : Journal of Memory and Language. 33, 1, p. 39-68 30 p.

Research output: Contribution to journalArticle

Names
Equipment and Supplies
discourse
experiment
Experiments
1991

The HCRC map task corpus

Anderson, A. H., Bader, M., Bard, E. G., Boyle, E., Doherty, G., Garrod, S., Isard, S., Kowtko, J., McAllister, J., Miller, J., Sotillo, C., Thompson, H. S. & Weinert, R. 1991 In : Language and Speech. 34, 4, p. 351-366 16 p.

Research output: Contribution to journalArticle

Names
Motivation
Young Adult
young adult
conversation