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Gamified VR Learning

    Press/Media: Expert Comment

    Description

    Gaming isn’t just for children, across the UK 86% of people aged 16-69 years played computer games in the past year. Virtual Reality is giving rise to a powerful and all immersive learning experience, innovating education and training today. Over the summer The VR Hive caught up with Dr Thomas Hainey and Dr Marco Gilardi, of the University of the West of Scotland (UWS) to get the low down on gamified learning.

    Period30 Aug 2021

    Media contributions

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    Media contributions